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Bunker vs Verity Beginner Guide: Coins, Turrets, Rebirth and Wave Defense

How to survive the first waves in Bunker vs Verity: where coins come from, which turrets to buy, how rebirth works and how to lay out a bunker that holds.

Bunker vs Verity is a Roblox survival game where you build a bunker, place turrets and hold out against waves of Verities. After this guide you will know where your coins come from, what to buy first, how rebirth works and how to set up a bunker that survives the first big waves. The numbers below are as of October 2026 and come from fan guides, so check prices in the in-game shop because they can change with updates.

How a run works

You build and defend in the same place. Verities attack in waves, and you earn coins by defeating them. Clearing a wave pays a fixed bonus that is worth much more than the money from single kills. Waves 5 and 10 bring a mini-boss and a boss, and these pay large amounts. Reaching Wave 5 also gives you a checkpoint, so later raids can start further in.

Building is not allowed while a wave is active, so the work happens between waves. Treat every pause as your time to repair, rebuild and decide what to buy.

Where coins come from

  • Defeating Verities, with bigger amounts from cleared waves and from the Wave 5 and Wave 10 bosses.
  • Daily rewards and missions, which also give eggs and free weapons. A sample mission is to defeat 10 Verities with guns, or to have your turrets defeat 5.
  • The raid summary at the end of a run, which pays coins and gems.
  • A bunker farm, which one guide says produces 14 coins every 10 seconds. Put farms in a protected corner inside the bunker where bosses cannot reach them.

What to buy first

The basic building blocks (Studded Grass, Dirt, Sand and Stone) cost nothing, so you can wall in your bunker without spending coins. Dig out the inside of the bunker to make room for farms and a fallback corner.

For turrets, the guides list these prices that do not need a rebirth:

  1. Basic turret, 300 coins: the starter for the first waves.
  2. Shotgun turret, 650 coins: good against close crowds.
  3. Gatling turret, 800 coins: sustained fire when many Verities rush at once.
  4. Sniper turret, 950 coins: best against single high-health targets and bosses.

Another wiki recorded a different Shotgun turret price in its own runs, so treat these as a guide, not a promise. Rocket, Laser and Tesla turrets only appear after rebirths.

For guns, the Pistol is free. The Carbine costs 700 coins, the Uzi 1.2K, the Desert Eagle 1.5K, the Shotgun 2.5K, and the SMG and Breecher 3.5K each. The Assault Rifle, Marksman and Sniper need Rebirth 2. You carry one rifle-slot gun and one pistol-slot gun and cannot swap them in the middle of a raid.

How to lay out your bunker

A compact bunker with one controlled entrance beats a big base with unfinished walls, because every open section is a place where Verities can break in.

  1. Wall the hatch so the entrance becomes a narrow chokepoint. Verities then come in single file.
  2. Raise a turret on blocks with a clear line of fire down that lane.
  3. Add a second turret on the same lane before you spread out. The guides agree that two turrets on one chokepoint do more damage than three turrets scattered over open ground.
  4. Before each wave, check that no block is blocking a turret's line of fire. Moving a blocked turret can help more than buying a new one.
  5. Once the bunker is stable, you can build a perimeter dome topped with turrets.

Health, repairs and rebirth

You upgrade bunker health at the stairway entrance. The guide lists these tiers: Wood 500, Steel 1,000, Reinforced 2,000, Titanium 5,000, Obsidian 10,000 and Void 50,000. Reinforced also cuts ground damage from Verities to 70 percent.

Rebirth resets only the coins you spent on it. You keep your bunker, guns and items. Rebirth 1 costs 5K coins and gives a 1.25x multiplier, and it opens the SMG, Shotgun, Breecher and Sniper turret. Rebirth 2 costs 15K coins and gives a 1.50x multiplier. A good habit is to rebirth right after clearing a wave, then rebuild your walls before the next raid. Split your coins between health upgrades and rebirth progress instead of putting everything into one.

Always keep a repair reserve. The wiki advises keeping enough coins for at least one emergency repair before each wave, and never spending your whole balance early. Patch damaged blocks as soon as a wave clears.

Beating the Wave 5 and Wave 10 bosses

  • Clear the regular Verities first, then focus the boss, so the small ones do not reach the hatch.
  • Playing alone, keep moving and kite the Wave 10 boss in circles.
  • In co-op, one player pulls the boss's attention while the other deals damage.
  • Move away from a group before you reload. Reloading in front of a cluster is a common way to get breached.

Beginner mistakes to avoid

  • Spending the whole wallet on early upgrades and having nothing left for repairs.
  • Building decorative rooms before the entrance is safe.
  • Chasing enemies out of your defended area.
  • Spreading turrets thin across many lanes instead of covering the main approach well.

Quick checklist before each wave

  • Walls repaired, with no open sections.
  • Firing lines clear and turrets overlapping on the main lane.
  • A path inside the bunker to move around safely.
  • Coins set aside for one emergency repair.
  • If you play co-op, agree who builds and who defends.

For more on how the game is doing right now, see the Bunker vs Verity page and its codes status. Spending Robux in any game costs real money, and you never need it to follow this guide.

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We check each fact against the game itself or independent sources and write the text ourselves.

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